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Zoo Date

Role: Designer --- Team Size: 8 --- Development Time: 3 months

Players acted as a conservationist for the Zoo, playing minigames culminating in a rapid-fire speed date to find the perfect matches. Created with Unity.

Roles

  • Market research for educational games and high schooler demographic.

  • Writing & presenting Zoo Date's concept pitch to the client.

  • Prototyping minigame concepts via paper prototypes, animations, wireframes and mock screenshots.

  • Implementing these concepts using Unity.

  • Writing the GDD, updating as the project developed.

  • Compiling Zoo Date's press kit.

  • Recommending methods for analytics integration to track engagement in future development.

310 Game flow chart edit.png
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