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GameMaker / Opera Browser

Junior UX Designer  ---  2022 - 2026​

Responsible for designing the tools and interactions for GameMaker, a 2D engine used to develop video games. I would be involved throughout the feature’s life cycle from early research, through development and release.

Designs required lateral thinking to account for its broad user base and potential workflows – beginners, hobbyists, professional developers.

Making Game UI Easy

Features: UI Layers, Flex panels  ---  Tool: GameMaker engine

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Previously, Users couldn't create in-game user interfaces without 100% code. My work helped Users create scalable menus and HUDs easily with in-editor previews.

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  • Defined use cases

  • Comparative research

  • Wireframes, mockups

  • Full documentation

IntOnb_Release2 - Copy.png

Streamlined Onboarding

Feature: Onboarding tool  ---  Target: Web Browser

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GameMaker had many downloads but lower retention day-by-day. I helped launch an onboarding tool, accessible in-browser so Users could more quickly see the tool’s benefits and workflows.

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  • User flow charts

  • Audience research

  • Post-release analytics

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