GameMaker / Opera Browser
Junior UX Designer --- 2022 - 2026​
Responsible for designing the tools and interactions for GameMaker, a 2D engine used to develop video games. I would be involved throughout the feature’s life cycle from early research, through development and release.
Designs required lateral thinking to account for its broad user base and potential workflows – beginners, hobbyists, professional developers.
Making Game UI Easy
Features: UI Layers, Flex panels --- Tool: GameMaker engine
Previously, Users couldn't create in-game user interfaces without 100% code. My work helped Users create scalable menus and HUDs easily with in-editor previews.
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Defined use cases
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Comparative research
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Wireframes, mockups
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Full documentation


Streamlined Onboarding
Feature: Onboarding tool --- Target: Web Browser
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GameMaker had many downloads but lower retention day-by-day. I helped launch an onboarding tool, accessible in-browser so Users could more quickly see the tool’s benefits and workflows.
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User flow charts
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Audience research
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Post-release analytics