Neve O'Neill
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Short games concepts created within a limited timeframe.
Sharkmob & Ukie Collab-Jam 2021
Role: Programmer -- Team Size: 4 --
Development Time: 32 hours
Navigate & complete puzzles while controlling two characters using the same input
Describes how the player was intended to move through gameplay
Global Game Jam 2021
Role: Game flow & menu implementation -- Team Size: 6 --
Development Time: 48 hours
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Relive the childhood experience of losing your mum in the supermarket, with a side influence of DOOM.
Global Game Jam 2020
Role: Level design & terrain building -- Team Size: 5 --
Roll around an alien world, eating fruit to regrow your lost limbs.