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Game Designer, Google Techmakers Scholar 2020
Among Us Map Concept
Role: Level Designer --- Team Size: 1 --- Development Time: 4 hours
A level design test creating a map concept for Among Us, an online social deduction game.
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Undersea Laboratory Base
A laboratory set deep underwater, this map is set apart from the game's original 3 maps by it's circular corridors and closed looped areas that define sections of the map. It's intended to take multiple games to learn the layout, but has cameras positioned to observe players moving between the cardinal sections.
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